Spatial Clefts
Eight Spatial Clefts open around the Winter Tyrant, numbered 1 to 8 clockwise from north. Each player goes into the cleft matching their number in the party list and waits until it seals. The moment two players are in the same cleft, both die for the rest of the mission, whoever got there first: there's no stepping back out. The hit check before the clefts open isn't simulated.
Your number is random each run: find ‹You› in the party list (top left), get to that cleft before the timer runs out, then stay inside until it closes.
By default your teammates are chaotic: they react at different speeds, wander, and three of them head for the wrong cleft before correcting. They still make it in, but late, so waiting for the last empty cleft is risky. Set Teammates in the settings: Calm or Some chaos to go easier, or Mayhem, where five teammates try two wrong clefts each and arrive at the last second.
Hard mode settings
- A teammate may steal your cleft: on most runs (70% by default) someone rushes into your spot. Their own cleft is now free, so take that one instead. Don't join them, and if you were there first, get out before they arrive!
- Damage circle on a cleft: a circle lands on a cleft, usually yours (70% by default), otherwise on a random teammate's. Every moment inside it adds a stack of a heavy damage-over-time effect (10 stacks after 2.5s), and the stacks keep hurting after the clefts close: you then have to survive another 5 seconds. With fewer than 8 in the party, take a spare cleft and avoid it. With a full party you have to stand in it: heal with 1 and drink your one full-heal potion with 2.
With both on and your cleft stolen, the circle lands on your original cleft 25% of the time, on a random teammate's 25%, and on the free cleft you need to take 50%, so the two don't cancel each other out.
Controls
- Click inside the arena to start, and to move to a spot.
- W A S D to move.
- Skill key (default 3), then click: a quick dash to the clicked spot, within the skill range.
- 1 heals, 2 drinks a full-heal potion (once per run), with the damage circle setting on. The keys are also shown in the arena.
- Mouse wheel to zoom. R restarts.
Settings are saved in your browser. Change the timings to make it easier or harder than the real fight.